3D Graphics Rendering Cookbook: A comprehensive guide to exploring rendering algorithms in modern OpenGL and Vulkan
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3D Graphics Rendering Cookbook: A comprehensive guide to exploring rendering algorithms in modern OpenGL and Vulkan

Build a 3D rendering engine from scratch while solving problems in a step-by-step way with the help of useful recipes
Key Features
Learn to integrate modern rendering techniques into a single performant 3D rendering engine
Leverage Vulkan to render 3D content, use AZDO in OpenGL applications, and understand modern real-time rendering methods
Implement a physically based rendering pipeline from scratch in Vulkan and OpenGL
Book Description
OpenGL is a popular cross-language, cross-platform application programming interface (API) used for rendering 2D and 3D graphics, while Vulkan is a low-overhead, cross-platform 3D graphics API that targets high-performance applications. 3D Graphics Rendering Cookbook helps you learn about modern graphics rendering algorithms and techniques using C++ programming along with OpenGL and Vulkan APIs.
Product details
Publisher : Packt Publishing (Aug. 25 2021)
Language : English
Paperback : 670 pages
ISBN-10 : 1838986197
ISBN-13 : 978-1838986193
Item weight : 1.15 kg
Dimensions : 23.49 x 19.05 x 3.5 cm
Best Sellers Rank: #432,963 in Books (See Top 100 in Books)
#7 in OpenGL Software Programming
#20 in Rendering & Ray Tracing
#60 in 3-D Graphics Software
Customer Reviews: 4.6
46 ratings

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