CROSS-PLATFORM 2D GAME WITH SDL2: Learn How to Build Cross-Platform 2D Games using C++ and SDL2.
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CROSS-PLATFORM 2D GAME WITH SDL2: Learn How to Build Cross-Platform 2D Games using C++ and SDL2.

This book will take you through the entire process of designing and implementing a cross-platform entity-component-system-based game (engine). It begins by describing how to set up a multiplatform development environment. It then goes over how to add custom features to the engine before concluding with a demonstration of how to utilize the engine to make a simple Flappy Bird game.
Dettagli prodotto
ASIN : B0CTXWN4NW
Editore : Independently published (1 febbraio 2024)
Lingua : Inglese
Copertina flessibile : 283 pagine
ISBN-13 : 979-8878064965
Peso articolo : 435 g
Dimensioni : 13.97 x 1.63 x 21.59 cm
Posizione nella classifica Bestseller di Amazon: n. 371 in Programmazione (Libri)
n. 24.328 in Libri in inglese
n. 30.552 in Libri in altre lingue
Recensioni dei clienti: 5,0
1 voti

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Amazon (Jun 08, 2026) (Jun 08, 2026) 0,00 € (Jun 08, 2026)

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